Die neue UT3 Patch 2.0 soll wahrscheinlich zusammen mit dem Titan Pack am 5. März 2009 kommen.
Leider nicht Public aber neu in der Beta 3:
- Fix a midgame UI crash
- Fixed Engine.* localization files being in the wrong location
- Localized nvidia driver warning
- Fixed bug with removal of map prefixes in the vote menu
- Fixed stealth vehicle invisibility toggling in client-side demos.
- Fixed Fury, Manta, and Scavenger animation issues in client-side demos.
- Fixed bug where game profile options in UTMapLists.ini didn't override options already in the URL
- Fixed AVRiL rare case where it dealt double damage on hit.
- Fixed another avril fast firing exploit
- Improved detection of XP64
- Removed spurious VEHICLE NOT FOUND printout
- Supports compiling script code in -mod, as well as publishing within -mod
- Fixed not being able to publish default (startup) map
- No longer copies RefShaderCache files when publishing
- Supports Bink movies in -mod dir (ModDir\Movies)
- Fixed problem with completely overriding UTCustomChar.ini in the mod config directory
- OSHelper process will now time out after 15 minutes of getting no communication
- Added -solomod option to restrict game looking in non-loaded .ini files for maps/gametypes/etc
Mehr zum Titan Pack auf beyondunreal.com